3DVirtualSim Releases Brest Bretagne Airport for MSFS

3DVirtualSim has recently released their rendition of Brest Bretagne Airport (LFRB) for Microsoft Flight Simulator, serving the city of Brest in western France with a yearly average of 1 million passengers.

The airport’s origin dates back to World War I when the US Army built two airship hangars, which were abandoned right after the war until the late 1930s when it also got an airstrip. The air base, though, didn’t survive World War 2, with its infrastructure being destroyed by air raids, rendering it practically useless. 

Rebuilding efforts only took place in the early 1950s, with the airport being reopened for commercial use in 1952, connecting Brest to Ouessant and Paris by the wings of Air Inter. 

With the popularization of air travel and the consequent increase in passenger volume, the airport underwent a huge expansion project in 1986, followed by a runway extension six years later, transforming the airport into a diversion ground for transatlantic flights. By 1989, the airport was averaging 500,000 passengers a year for the first time.

In December 2007, they inaugurated a brand new terminal, with 22,000 square meters of total area, able to accommodate up to 1.8 million passengers a year, with two wide-body jetways and fourteen stands for medium and small aircraft. It’s shaped like a manta ray.

The scenery features an accurate rendition of the airport, with 4K PBR textures, an intricately modeled interior, dynamic jetways, reworked aerial imagery to match Bing’s colorimetry, realistic ground textures, and custom night lighting.

It’s available on SimMarket for roughly $13.62, requiring at least 1.39 GB of free hard disk space to install.

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