Boundless Simulations Confirms Release Date for Dublin

Boundless Simulations has confirmed the date that they will be releasing their “most ambitious project yet” which is Dublin Airport. According to the scenery developer, they are “well on track” and are aiming to bring the scenery to their store on Friday, May 13th.

Boundless has ramped up their effort to increase product quality by implementing more detail than ever before, in line with most modern scenery releases of today, the scenery will be laid with up to date satellite imagery sourced near the end of last year along with a detailed terminal model containing interior modelling for added depth. Boundless now employs the popular SAM plugin to animate its custom jetways. Finally, the rest of the landscape is decorated with custom vegetation. Here is the full feature list:

  • Up to date HD Ortho imagery sourced from August 2021
  • Fully custom terminals, airport buildings and nearby buildings
  • Partial terminal interiors modelled
  • Custom 4K PBR SAM Jetways
  • Custom HD forests and vegetation
  • 3D Grass
  • 3D trees (FPS friendly)
  • Custom vehicles (airside and landside)
  • Accurate layout as of early 2022
  • Fully custom road traffic
  • Fully custom airport ground traffic
  • Optional HD PBR static aircraft (FPS Friendly)
  • Fully custom dynamic lighting reflecting real-world colours
  • 4K PBR ground textures including reflective puddles and ‘wet look’ areas of aprons
  • Fully accurate ground markings, including accurately modelled cracks/wear & tear
  • Full Traffic Global compatibility
  • Thousands of accurately placed objects and textures

This release date is provisional but one that Boundless “intend to stick to”. The developer has also confirmed that the product will cost £19.99 which is “cheaper than any other alternative payware Dublin scenery”. There has been no word on whether they will be selling it on any other broker’s website other than their own just yet. Nonetheless, we’ll keep you in the loop on further developments to this project. Stay tuned!

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