Self-importance and its detrimental effects on our community

We flight-simmers are a tragically fascinating bunch. A close knit collective that’s united across the world, regardless of religion, encompassing many different lifestyles, all brought together by one common passion – frolicking the virtual skies. It’s perhaps because of this the community can end up being divisive, taking sides to an argument and fighting to […]

Sim wars episode 86. The return of the return of the return.

Written by Jessica Pearce ‍ It is a time of great strife for the rebels. The Evil dark side of the sim has once again made a push for total supremacy. All that stands in their way are the few true resistance fighters. The true way was shown to all and now the final, final, […]

Community Experience in Perspective [Part 4]

Ignorance is bliss, or so it’s said, anyway. Or then, there’s this: one man’s ceiling is another man’s floor, or something along those lines. And how about this: ‘read neither to believe nor to contradict, but to weigh and consider.’ Have you heard that one before?

Community Experience in Perspective [Part 5]

There have been two recent releases, both a scenery and a utility file, that drive home the point of what our community is all about – and yet, there still seems to be a little confusion about our community within the group of FSX developers trying to “crack the nut” and develop files for XP. 

Thoughts about Piracy

Pirates, you gotta love them. After who who doesn’t like watching Cap’n Jack Sparrow and his merry men cavorting around the turquoise waters of the Caribbean? Of course this being a blog dedicated to X-Plane, the pirates that we today refer too are nothing like Jonny Depp’s alter ego. The pirate we refer to are […]

The Tragedy of Terraforming

One of X-Plane’s sore spots, unrectified by the folks at Laminar for essentially a decade, is the nightmarishly inaccessible terrain representation. X-Plane continues to rely on cumbersome external tools as stagnant as an expired diet soda — which is why it’s time for Laminar to step into the light and enter the 21th century — no excuses.

An Ode to World Traffic 3

In X-Plane, things don’t often go how they’re supposed to,  In the ‘other’ sims as well, there’s an issue that we all share of having to settle for most things, whether it be price, quality, etc. This feeling that resonates with so many of us doesn’t have the same bitter taste that say, settling to […]

Does PMDG’s Global Flight Ops justify a decade of development?

I have been part of the flight simulation community for over 25 years, and I know that there is a user segment looking for a daily-operations simulation like this: this segment includes myself. However, the real elephant in the room is whether this platform has wide enough appeal to justify a 10-year development cycle, even as a background effort? My personal fear is that it will not.

Stop Copying from Wikipedia & Screenshots from IBM PS/2 to Market Your Add-on

Some products are welcomed by the community, grateful for high levels of detail, while others are slated for being overpriced or under-finished. Not a matter of a product’s success or failure however, a very prominent theme has been playing on my mind recently; the lack of care and attention from third-party developers in marketing their products, the user. You might ask why should this matter and why should we care?

About

Our Links